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Author Topic: Dark underground prisons & Flying reptiles with breath weapons  (Read 8739 times)

Offline Solnath

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #45 on: May 08, 2007, 10:20:48 AM »
Okay, then it'd be great if you could answer these questions and tell me why exactly is a necropolitan archivist in a little village in the rural countryside. :-P
Posted on: 08 May 2007, 08:02:32
People with characters: 3

Female Human Chaotic Good Bard

Female Cat Folk Chaotic Good Swashbuckler (will be revised, just in case, when I get my hands on Races of the Wild.)
STR: 10
DEX: 20
CON: 10
INT: 14
WIS: 10
CHA: 14

Male Human Lawful Neutral Archivist


Anyone else have a suitable idea for their characters?
« Last Edit: May 08, 2007, 11:26:17 PM by Soly »
Neutral Evil

Offline orsis

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #46 on: May 08, 2007, 04:08:44 PM »
i once saw a psychotic french chef try to jump a fence before being carted off to the loony bin in a plain white van when i was in a youth hostel in france

we think he also tried to kill himself, but we're not sure

hows tht for a character?
Even the most primitive weapons can still cause pain! (if only for the camel)

Offline Solnath

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #47 on: May 09, 2007, 09:24:28 AM »
I don't think anyone who can be defined "psychotic" is really suitable as a character in a game that requires teamwork to any extent... That kind of people tend to have very "original" ideas of their own as to how things work.
Posted on: 08 May 2007, 22:37:26
This dice roller will be used so that everyone can roll most of their checks on their own.
Neutral Evil

Offline Allama

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #48 on: May 09, 2007, 04:43:37 PM »
I must ask a question before I commit to anything: when is it likely we would "meet" on RC?  Scheduling conflicts may ensue.

Assuming that can be worked out, I would love to join the campaign!  I just had my weekly D&D session with my "real life" friends last night, so I may just borrow aspects of my current character (since she's so much fun to play).

I'm sure I will.

Saaay... anyone planning on playing a Drow Chaotic Good Ranger that wields two scimitars?

Anyone who does so will soon face their very timely death.

Offline Solnath

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #49 on: May 09, 2007, 05:21:16 PM »
The meetings would happen I-don't-know-when on a (ir)regular I-don't-know-what basis.
Neutral Evil

Offline Sovereign Dixie

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #50 on: May 09, 2007, 07:55:26 PM »
Not my cup of tea guys lol 6*wishes there was a way to play table top Axis and Allies via net* :P


Offline Tshern

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #51 on: May 09, 2007, 10:10:52 PM »
I could come up with a character. So if anyone has an idea or thinks that the group seriously needs something special, just post suggestions here. Otherwise, I'll probably do a psion telepath aiming for the Anarchic Initiate prestige class. We'll see how it all turns out...

Offline Solnath

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #52 on: May 09, 2007, 10:39:50 PM »
Okay, so as it stands, we have PUR, RK (not KR) and Jolkuna with somewhat ready characters. I haven't seen character sheets or anything, but they do have concepts fairly finished. We could start a game with these three, but I'm going to hold that for a while longer to see if anyone wants to travel with two chaotics and an archivist.

And come on, SD, you'd make a great wizzard. Betcha didn't see that one coming? Hahahaa!

Haha...haa...
 
* Soly hides and cries.

EDIT: Hmm, AI, eh? I'll have to revise that, but nothing against that as far as I can see.
Posted on: 10 May 2007, 01:12:28
Tshern, how about a Ranger/Thayan Knight/Harper Scout?
Neutral Evil

Offline Jolkuna

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #53 on: May 09, 2007, 11:36:09 PM »
Thsern:

Yes, and as for feats, I would suggest mounted combat, combat casting and of course alertness.

If you want something more exotic, take snake blood.

Offline Solnath

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #54 on: May 09, 2007, 11:42:47 PM »
Yes, I second Jolkuna. Those feats sound very good for a Rgr/TK/HS. Also, the character would fit in extremely well with the current party. Maybe your ranger could also be lawful neutral, with emphasis on the lawful aspect. You know, kinda like "Judge Dredd -lawful" or the like.
Neutral Evil

Offline Gulliver

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #55 on: May 10, 2007, 12:49:37 AM »
Well, I am going to admit right out that I was too lazy to read anything between this and the first post, but none the less I am interested. Granted, I'm not sure if it will be what I am used to, me being used to games which are generally insane (but entertaining), involving killer pies and psychotic gnomish paladins.

Offline Solnath

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #56 on: May 10, 2007, 01:11:14 AM »
Considering that Jolkuna's in, that might be the case here as well. Welcome aboard! Instructions are somewhere in this thread.
Neutral Evil

Offline Gulliver

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #57 on: May 10, 2007, 01:15:55 AM »
Well, if we're just using standard 3.5 edition rules, then I'm fine :D

Granted, now I must think of what I want for a character...perhaps I should play a Deadly Pudding...mm, pudding...

Offline Solnath

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #58 on: May 10, 2007, 01:22:14 AM »
3.5E, most books are available, some things are banned, 80 point 1-to-1 buy, level 2.
Neutral Evil

Offline Gulliver

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Re: Dark underground prisons & Flying reptiles with breath weapons
« Reply #59 on: May 10, 2007, 01:25:24 AM »
Hm...is there anyway I can make my character a bureaucrat who is now stuck on this God awful journey for some God awful reason? Bureaucrats are fun...  O:-)