It'd be hard to identify property in this game, but a lot of the ideas come from what is linked in the quote,
Libertarian Socialism and
Anarcho-Syndicalism.
Participatory democracy under libertarian socialism or a similar version of anarcho-syndicalism allows private property and liberties/rights/privileges and to be fairly regulated by a "state", similar to the citizenship system we have in place, while any means of production, which we could agree in the game just translates to government and it's offices, are considered collective and ruled over by necessity and participatory(participative) people, almost exclusively necessity. Very Ad Hoc approach sometimes have negative impact in long-term but it translates very well to the game, (SD bashing time) we already embrace several parts of this philosophy by allowing unlawful ruling over reform and restructure of our region.
What would you consider necessary to discuss in detail about the matter of property? How do you think it translates to the game?
The "Council" is supposed to be a participatory body, since it was not at the time embraced as part of the government, had to be constituted as a political association/party. It's based on the original concept of civilian Soviets in opposition to the monarchic rule:
http://en.wikipedia.org/wiki/Soviet_%28council%29, which could, at the time it was created, become a
Petrograd Council dual to the, at that time (again), upcoming monarchy. Even without the monarchist uprising the council still makes sense as a political association. There was an effort, up to the reform, to transform the Senate into this kind of participatory council, but since the reform has created an upper house now called Senate, this is a step backwards the idea of a participatory council being the main legislative body (and government). All-in-all, the idea of a council ruling taijitu with participative democracy is still very possible, eliminating the upper house and negating some of the executive branch's powers, which would then be attributed, by necessity, through the council.