No you're wrong.
WoW is just another crappy EQ clone with better graphics and more options. It is ultimately a lack luster grind fest which provides the same game play mechanics for 70 levels while users seek only to up stats and get drops. It has an unoriginal crafting system, a poor interface which is only saved by the fact that it is customizable by the player, and poorly balanced zones which leave usually leaves the players with 2 or 3 final slow grinds once all quests are exhausted and the player has yet to advance to a level where they could survive the next zone of similar quests (kill (x) amount of a thing, gather (x) amount of a thing by killing (y), escort (x) while killing attackers (y), etc etc) for slightly better drops.
In short it is a flawed design that has been played over and over and lacks and creativity or originality. For the record I played in Beta, I played from 8 months before BC to 2 months after.
When the revolution comes you'll be first up against the wall!