Taijitu
General Category => Video Games => Minecraft => Topic started by: Towlie on July 09, 2011, 05:08:09 AM
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After much headache I got the economy plugin up and running now we need to get the the currency named the starting amount figured and for the shop plugin in need to figure the startup cost moving cost set so I can finish the configuration.
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Our old currency in the region was the tai, we could use that.
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i believe it is 100% set to be used and i just need to make a final decision on what shop plugin to use then my plan is to remove the give command for all but non-tai players and set a new user group for people actively working on public works unless there are objections
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That could work. How would you earn money?
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well im not sure how we should do it elu said something about linking it with in forum but there are in game plugins that add in game jobs or it could be purely buy and sell i left the default of giving 30 to start out but im open to suggestions
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I suggest using cactus as our unit of currency.
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On the point of turning off give, I know there's a mod that let's people create things by dragging from an additional panel on their inventory.
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That would cause some problems with having a in game economy. I'm looking now to find a fix for that.
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I suggest using cactus as our unit of currency.
lmao
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Thank you for your insightful comment.
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If you calculate the work ratios for renewables Wast, we could use cactus on the block exchange.
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I will work on those calculations. I'm going to need to think about a good model for it though.