Taijitu
Forum Meta => Archive => Arts and Entertainment Archive => Topic started by: Tacolicious on September 26, 2007, 04:07:51 AM
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From 98-04 I played UO and loved it. Did any one else play during this time to see UO go from one of the best MMO games to a horrible sham?
Back when UO started I loved being able to go around PKing most everyone, looting houses, scamming people and being an all around villain. The capacity of people to choose to be good, evil or somewhere inbetween made for a truly interesting player community and really kept you guessing unlike the EQ based MMO's of today. I also loved that OSI took the stance that scamming another player was fine so long as you didn't exploit a bug in the game to do so. So if you could "sweet talk" other players they couldn't just page a GM, additionally because there was no unique naming and you could easily change the look of your character and vanish into the night, and even if a person did remember your name they had no way to /whisper or /where you so they had to find you first.
All in all UO stands as one of the more unique games and for me personally was the most enjoyable MMO because it gave good variety, a hard to quantify risk since other players were the biggest risk in dungeons and avoided the grinding issues and limited class based characters.
Anyone else remember this game from back then? Any stories to tell? Anyone play it today? I can only imagine how horrible Brit bank must look these days with ethy dragons and blaze and ice coloured everything...
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maybe you should explain what UO stands for...i can't remember any MMORPG (or isn't RPG?) with UO...
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Ultima Online
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oh no, yeah i remember. Seems like Ferentus...that one disappeared from the face of the earth and never overcame from development.
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Never heard of that Ferentus game so I couldn't say about that. Still UO offered a lot of things that other MMO's still haven't done. I used to be able to spend hours just decorating the house in that game, and because the view was fixed people were able to make home decorations that weren't actually in the game by combining different items to make them.
Such as this couch made from pillows and cloth stacked up:
(http://uo.stratics.com/homes/betterhomes/graphics/room_example.jpg)
A tree made from crates and unsmelted ores:
(http://uo.stratics.com/homes/betterhomes/images/A_tree.jpg)
A grand piano:
(http://uo.stratics.com/homes/betterhomes/images/piano_IIII.jpg)
How it's made (http://uo.stratics.com/homes/betterhomes/essay_piano.shtml)
Curtains:
(http://uo.stratics.com/homes/betterhomes/images/D_curtains.jpg)
Fireplace:
(http://uo.stratics.com/homes/betterhomes/images/fireplace.jpg)
Critters:
(http://uo.stratics.com/homes/betterhomes/images/puppets1.jpg)
(http://uo.stratics.com/homes/betterhomes/images/puppets2.jpg)
Fish Tank:
(http://uo.stratics.com/homes/betterhomes/images/D_tank1.jpg)
Add to that that homes can be custom designed. It's too bad they changed the game mechanics, made PKing pointless by adding cheap item insurance, added the non-PK lands and did a few other things that ruined this game.
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the MMORPG i played the most was SilkRoad Online, since the 1st server when it came out. Xian i believe. Very entertaining but overcrowded, must have 20 servers by now all full with millions of players...i like gfx and system developed/modern games, not like Diablo2 and UO.